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| Tue, 07 Sep 2010 10:06
Yesterday: burned out a tree stump *and* made some awesome hamburgers. (The two events being completely unrelated.)
Mon, 06 Sep 2010 18:10
Played #GiveMetheBrain today http://boardgame.geekdo.com/boardgame/176 #bggplay
Sun, 05 Sep 2010 18:56
The best part about that crazy #Twins game? Freaking Matt Capps gets to notch another Save. #OverblownSaveStat
Sat, 04 Sep 2010 17:41
Played #KinderBunniesTheirFirstAdventure today http://boardgame.geekdo.com/boardgame/14441 #bggplay
Sat, 04 Sep 2010 11:32
Related Item: Dominion: Prosperity S'alright. In the meantime, I had someone else who sleeves their cards say they worked just fine...
Sat, 04 Sep 2010 11:14
Sat, 04 Sep 2010 11:14
Sat, 04 Sep 2010 11:14
Sat, 04 Sep 2010 11:14
Sat, 04 Sep 2010 11:14
Fri, 03 Sep 2010 15:53
Chris may or may not have eaten too many of the chocolates at work. Leaning towards "may".
Fri, 03 Sep 2010 10:20
Harper Perennial Modern Classics (2006), Paperback, 538 pages
Thu, 02 Sep 2010 14:34
Nothing like a Thursday that feels like Friday. Sigh.
Thu, 02 Sep 2010 11:36
Roc (2010), Edition: Original, Paperback, 368 pages
Thu, 02 Sep 2010 10:00
Forge Books (2005), Edition: 1st, Mass Market Paperback, 368 pages
Thu, 02 Sep 2010 09:59
Roc (1991), Edition: First Edition, Paperback, 304 pages
Tue, 31 Aug 2010 22:10
Sarah's playing Frontierville, and the kids keep calling the groundhogs "scurvy dogs". No idea why, but it is hilarious. #CrazyCrapKidsSay
Tue, 31 Aug 2010 21:52
Tue, 31 Aug 2010 21:49
Spectra (1996), Edition: First Thus, Mass Market Paperback, 448 pages
Tue, 31 Aug 2010 21:48
The exact wording for the rule mentioned in #1:
Cars are added to the train at one end of the meld (usually the right end), and the order may not be rearranged.
Bizarre, no?
Tue, 31 Aug 2010 16:51
I recently reintroduced myself to Express, and found it to be a surprisingly-enjoyable rummy game. The rulebook, however, is not the clearest, and as such I have a couple of rules questions.
1) The rulebook mentions that when train cards are added to a train already on the table, they're "usually added to one side". I've completely ignored this, in favor of playing cards strictly to the end of the train, since that makes the most sense given the cost/benefit design of cabooses and wilds. If one could play cars at the front of a train (after the loco, of course) that would make cabooses and wilds much more powerful, and the Express bonus for having your passenger cars in the right order much easier to attain! Maybe it's locos that they're referring to...? 2) The rules mention that if a Disaster results in a solitary loco, the loco is returned to its owner's hand. But no explanation is given for how this is handled in partnership play, where by the rules partners play all of their trains together. My solution is to have the abandoned loco go to the hand of the partner whose turn comes next. And because it seems to me that a Disaster is resolved after the turn in which it was discarded, that would mean that if I play a disaster that results in a lone loco, that loco goes to my partner's hand, because he will take his next turn before I do. 3) On the subject of playing Disasters to end a turn: The rules specifically say that when a player discards a Disaster to "go out", the Disaster does not take effect. But what if the resolution of a Disaster causes me to go out? (Example: the cards in my hand all play, and all of my trains score, except for one. I play all of my playable cards and end my turn by discarding the Wreck card, destroying my non-scoring train and meeting the "go out" requirements.) I'd argue that I do not, in fact, go out, because of the rule mentioned. But I could see this one go either way.
Tue, 31 Aug 2010 16:29
ackmondual wrote: It's like when someone says wine and beer are the same b/c they both have alcohol (yeah, that was another 'good' one). However, the similarities end there. Still, they're all the same to a teetotaler.
Reply to Pirate's Cove>Rules>Re: Various cards influences overlaping question + a fantastic houserule!permalink
Tue, 31 Aug 2010 15:36
I like the sound of that "diplomatic house rule".
Tue, 31 Aug 2010 10:24
The difference between "The Touch" and "Dare" is that the first one says "you're the hero", while the second says "you CAN BE the hero".
Tue, 31 Aug 2010 10:12
Can there possibly be a more inspirational song than Stan Bush's "Dare"?
Mon, 30 Aug 2010 13:10
@darth_awesome: I only skimmed, but looks like Torosaurus was deemed to be just a mature form of Triceratops.
Mon, 30 Aug 2010 10:38
@darth_awesome: I thought it was Torosaurus getting dropped in favor of Triceratops, not the other way around.
Sat, 28 Aug 2010 11:20
I think we usually play 2-3 in one sitting.
Thu, 26 Aug 2010 17:42
RT @alyankovic: My favorite mash-up of the week: http://bit.ly/9b3YWT
Wed, 25 Aug 2010 23:18
William Morrow (2008), Edition: First Edition, Hardcover, 960 pages
Wed, 25 Aug 2010 16:11
wmshub wrote:
Unless I'm mistaken and you'll be running a Res Publica tournament also. ...which would be awesome.
Wed, 25 Aug 2010 15:51
Reading assessment for Elizabeth with her first grade teacher tonight. Might be interesting.
Wed, 25 Aug 2010 13:28
Try to think of Dominion like a Eurogame with an economic engine:
Step 1: Establish a source of income Step 2: Generate money Step 3: Use your buying power to gain points
Wed, 25 Aug 2010 10:12
Related Item: Dominion: Prosperity How much of a difference are we talking about (in cm/in)?
Wed, 25 Aug 2010 09:50
After Super Mario Galaxy 2, SMG1 feels almost like a rough prototype. Still a lot of fun, though. Too bad player 2 can't do a whole lot.
Reply to Dominion>General>Re: A pretty good storage case for Dominion (with a handle for easy transporting)permalink
Tue, 24 Aug 2010 23:32
Finished assembling my double-sided tabs tonight, barring Prosperity. Here's the final result:
I think when Prosperity arrives, I should be able to remove one of the redundant sets of basic VPs/Treasures, and be able to squeeze all of Prosperity's cards into here, as well.
Tue, 24 Aug 2010 23:24
Tue, 24 Aug 2010 15:08
Thought I had come up with a brilliant fix for all of our problems loading UPS rates into the system. I was wrong. Two days of work wasted.
Mon, 23 Aug 2010 12:23
Brand-new shirt, first time wearing it...OF COURSE I drip toothpaste on it.
Mon, 23 Aug 2010 08:12
You know it's hot out when... clothes in the dryer are still warm 12 hours later.
Sun, 22 Aug 2010 23:09
Harpercollins (Mm) (1999), Mass Market Paperback, 400 pages
Sun, 22 Aug 2010 23:02
Dell (2010), Edition: Reprint, Mass Market Paperback, 576 pages
Sun, 22 Aug 2010 22:38
Reply to Dominion>General>Re: Double-sided tabbed dividers: feedback and suggestions, pleasepermalink
Sun, 22 Aug 2010 22:32
Files have been approved. The "all sets" file was declined (too similar? well, duh) so links are to my own site:
INDIVIDUAL SETS: Base game Promo cards Intrigue Seaside Alchemy Prosperity ALL FILES: Word
Sun, 22 Aug 2010 22:30
Related Item: Dominion: Prosperity Other files:Base game Promo cards Intrigue Seaside Alchemy Prosperity ALL FILES: Word In action:
Sun, 22 Aug 2010 22:30
Related Item: Dominion: Alchemy Other files:Base game Promo cards Intrigue Seaside Alchemy Prosperity ALL FILES: Word In action:
Sun, 22 Aug 2010 22:30
Related Item: Dominion: Seaside Other files:Base game Promo cards Intrigue Seaside Alchemy Prosperity ALL FILES: Word In action:
Sun, 22 Aug 2010 22:29
Related Item: Dominion: Intrigue Other files:Base game Promo cards Intrigue Seaside Alchemy Prosperity ALL FILES: Word In action:
Sun, 22 Aug 2010 22:29
Related Item: Dominion Other files:Base game Promo cards Intrigue Seaside Alchemy Prosperity ALL FILES: Word In action:
Sun, 22 Aug 2010 22:29
Related Item: Dominion Other files:Base game Promo cards Intrigue Seaside Alchemy Prosperity ALL FILES: Word In action:
Sun, 22 Aug 2010 12:04
New File: Double-sided horizontal dividers for Dominion: Prosperity for Board Game: Dominion: Prosperity
Sun, 22 Aug 2010 12:04
New File: Double-sided horizontal dividers for Dominion: Alchemy for Board Game: Dominion: Alchemy
Sun, 22 Aug 2010 12:04
New File: Double-sided horizontal dividers for Dominion: Seaside for Board Game: Dominion: Seaside
Sun, 22 Aug 2010 12:03
New File: Double-sided horizontal dividers for Dominion: Intrigue for Board Game: Dominion: Intrigue
Sun, 22 Aug 2010 12:03
New File: Double-sided horizontal dividers for Dominion (promo cards only) for Board Game: Dominion
Sun, 22 Aug 2010 12:03
New File: Double-sided horizontal dividers for Dominion (base game only) for Board Game: Dominion
Added to Library: Archie: Free Comic Book Day #1 - The Kid Who Wrecked Riverdale by Angelo DeCesarepermalink
Sat, 21 Aug 2010 10:02
Archie Comics (2003), Comic
Thu, 19 Aug 2010 21:44
RT @aarongleeman: I'm gonna be honest, this isn't my favorite Twins-White Sox game of all time.
Reply to Dominion>General>Re: Double-sided tabbed dividers: feedback and suggestions, pleasepermalink
Thu, 19 Aug 2010 20:35
momomoto wrote:
Has anybody done tri-tabbed dividers (i.e. the tabs alternate between left, middle, and right)? I may take you up on your offer and modify these to be like that before using them. Unless, er, you have a hankering to do it yourself before you submit it ;) Not me. :) I'll be happy to be finished with these as it is. It should be easy enough for anyone else to do using my template: the entire tab is a text box and graphics; you should be able to select them all together and slide 'em wherever you want.
Reply to Dominion>General>Re: Double-sided tabbed dividers: feedback and suggestions, pleasepermalink
Thu, 19 Aug 2010 15:27
Well, I think I'm happy with what I've got. The red border for Attack cards stays; that works really well. But I think I'll ditch the extra bits notes; they're always part of the card rules anyway. (And besides, what counts as "extra bits"? I was thinking Black Market fell into that category, but then what about cards requiring Potions?)
As for Ben's suggestion of splitting the longer FAQs across front and back, I like the idea, but I won't be implementing it. Watchtower has the smallest font at 6.5pt Times New Roman, and it's readable enough as is. I will, however, be uploading or at least supplying a link to the final .doc version (the final upload being a PDF) so that people who want to tweak the layouts to their liking have that option. I just have to do some image optimization* and then I can generate PDFs and upload. And of course take some pictures of the final product in action. Thanks again for the suggestions and the interest! *Obnoxiousness: the original graphics used transparent PNGs for the expansion symbols, which kept the .doc size down around 1MB...but Adobe puked 'em up when I made the first PDFs. So I had to make individual graphics for all banner/symbol combinations, which doubled the .doc size. Had I been thinking, I would have optimized the new graphics at that point, instead of leaving them at 16 million colors. But no...
Thu, 19 Aug 2010 14:38
Related Item: Dominion: Alchemy Conefed wrote:
Overall the set is too powerful, the cost of the potion was greatly overestimated. This is one of those cards. I disagree. Vineyard handles this brilliantly: "So you want to buy some Vineyards, eh? Going cheap! Only costs a Potion! What's that? You say the game's winding down and you've got $5 and a Potion, but only 1 Buy? Well, do you want this Vineyard or not?"
Reply to Dominion>General>Re: Double-sided tabbed dividers: feedback and suggestions, pleasepermalink
Thu, 19 Aug 2010 12:41
I made my first three tabs today: Adventurer, Bureaucrat, Cellar. (I picked those first 3 because their layouts are pretty much set in stone; no extra component footnotes or tiny text that I still might change.)
Anyway, this was what I did: 1. Printed the page out onto one sheet of Avery Full-Sheet Label paper. 2. Carefully creased the entire sheet down the center line of the dividers. before removing the label backing. 3. Took three plain (unlined) 3x5" index cards, laid the short end of each in the crease, pressed it to one side of the label adhesive, then folded the other half of the page over and pressed it all together. 4. Took it to the paper cutter and cut out and trimmed each divider. And I gotta say, they look fantastic.
Thu, 19 Aug 2010 11:41
One last chance for the air conditioner: apparently there might be a reset switch hidden on it somewhere. Gonna look tonight.
Wed, 18 Aug 2010 19:37
Just tried replacing the fuses for the air conditioner (presumed they blew out over the weekend.) No luck. Anyone know anything about ACs?
Reply to Dominion>General>Re: Double-sided tabbed dividers: feedback and suggestions, pleasepermalink
Wed, 18 Aug 2010 19:34
Yeah, Pirate Ship is the troublemaker. S'why I liked the idea of red text for the attack, and background/footnote for the extra bits.
Basically, this is what I was thinking for the extra bits: But then I decided I didn't like the green; would it be too confusing with the Victory cards? However, I decided I really liked the red background for attacks: Oh, and you can upload images to your personal gallery. Just go to the menus up top and do: My Geek -> Gallery. Then to post it, click the little camera icon in the post editor and enter the ID# of your image.
Wed, 18 Aug 2010 19:31
Wed, 18 Aug 2010 19:31
Reply to Dominion>General>Re: Double-sided tabbed dividers: feedback and suggestions, pleasepermalink
Wed, 18 Aug 2010 15:10
Thanks, guys!
I can't take credit for the FAQs, those are present on happycamper's as well. Heck, that's the main reason his dividers came to my attention in the first place (I was lamenting the fact that the rulebooks don't fit in the storage boxes.) @Yellow: The asterisk w/ footnotes for components was exactly what I wanted to do. But I couldn't find an asterisk placement/color that I liked, and was never happy with how the footnotes turned out. As for the red text on the attacks, I agree that it's distracting on the page, but in practice, with only the tabs showing, it comes across much better. That said, playing with the background color is a good idea; perhaps a green background to indicate extra components, with a footnote for the specifics... I'll have to play with that idea, thanks!
Wed, 18 Aug 2010 11:22
Having received my new storage boxes for Dominion, I went in search of dividers. Not satisified with those available here, I designed my own. They're based on happycamper's work, but redone from scratch by myself.
Features: - They're double-sided. Meaning you can sort your cards however you want (by type, by set, alphabetical, etc.) and still keep alternating tabs. - The expansion set identifying symbol is prominent on each tab. - Card types and quantities listed (just below the tab). - Attack cards called out with red lettering. - Improved graphics (IMHO). - FAQ rules for each card. Anyway, you can take a look for yourself here. It's a Word doc right now, but I'll generate PDFs when the things are completely finalized. Just wondering if anyone has any suggestions or can spot any errors. The only thing I wanted to add was an indicator on cards that require additional components, but I couldn't come up with anything I liked.
Wed, 18 Aug 2010 10:25
Interesting weather this morning: drove through some packing peanut flurries on northbound 169.
Wed, 18 Aug 2010 10:25
RT @aarongleeman: Twins start tonight's game with slight Win Probability advantage, since you know Delmon is getting on base at least on ...
Tue, 17 Aug 2010 22:59
There is in certain ancient things a trace
The 36th and final sonnet of Lovecraft's massive poem, Fungi from Yuggoth. This piece is called "Continuity" and might be my favorite piece of verse right now. The final couplet gives me chills.
Tue, 17 Aug 2010 22:25
JIM THOME says "Screw this" and YEAAHHH! #ThomeIsMyHomie
Tue, 17 Aug 2010 21:48
...aaaand, Matt Capps blows another save. Fantastic!
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