Tue, 07 Feb 2012 15:16

by Salt-Man Z

Congrats on delurking, Mitch, and kudos for your generous offer. I'm another late-to-the-party 7W fan. Count me in!
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Mon, 06 Feb 2012 16:44

by Salt-Man Z

I hadn't even heard of the game when a friend gave it to me for Christmas a couple years ago. It took me only two reads of the rulebook (one, really, but I reread to make sure) to get a complete understanding of the rules and mechanics. But I didn't "get" the game until my wife and I gave it our first play. It was a total n00b game that went overlong and saw us both playing horribly inefficiently, but we both saw the promise, and were fans from that moment forward. Though my wife's enthusiasm has cooled considerably after so many expansions, it remains one of my favorites.
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Mon, 06 Feb 2012 15:18
RT @alyankovic: Christina Hendricks is Ginger. @ZooeyDeschanel is Mary Ann. #CastingTheGilligansIslandMovie
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Mon, 06 Feb 2012 15:09
@jdiddyesquire @IcebergInkScott @nethspace @adribbleofink: Wow. Little-to-no-interest on my part has now become a firm "no interest".
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Mon, 06 Feb 2012 13:30
Forge Books (2008), Edition: First Edition, Hardcover, 352 pages
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Mon, 06 Feb 2012 13:28
Tor Books (2000), Edition: 1st, Mass Market Paperback, 416 pages
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Mon, 06 Feb 2012 00:08
Finished with Test of Metal, by Matthew Stover http://t.co/bNISIJyw
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Sun, 05 Feb 2012 13:30
@FourBrosStudio: The Lucky Charm upgrade in Heads Up is just a joke, right?
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Sat, 04 Feb 2012 14:30
@FourBrosStudio @saltmanz: I can indeed confirm: when you clear the last space in Mine Flagger using the Pro Tap, the game will not end.
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Sat, 04 Feb 2012 11:06
@FourBrosStudio @saltmanz: Yeah, I think it's the Pro Tap; I saved a single space 'til the end to dig normally, and it ended fine.
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Sat, 04 Feb 2012 10:38
@FourBrosStudio @saltmanz: I used the Pro Tap exclusively; I wonder if that has something to do with it?
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Sat, 04 Feb 2012 10:36
@FourBrosStudio: Um, how does a game of Mine Flagger end? I marked all 60 mines and cleared every other space but the clock's still running?
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Fri, 03 Feb 2012 15:05

by Salt-Man Z

Last I knew, they didn't have it in yet; next I hear about it, it's sold out? Bah.
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Thu, 02 Feb 2012 14:37

by Salt-Man Z

Heck, with two sets of the base game (and differently-colored wooden bits) you can play the Mayfair 2nd edition 8-player "peanut" map.
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Thu, 02 Feb 2012 10:40
On page 169 of 352 of Test of Metal, by Matthew Stover http://t.co/m6l4NOZg
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Thu, 02 Feb 2012 10:23
Ace (2012), Mass Market Paperback, 400 pages
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Wed, 01 Feb 2012 15:51

by Salt-Man Z

wmshub wrote:

You need pieces in 6 different colors, so it would be better to have the official expansion. Also the number discs are different in the 5 or 6 player game. But if you are willing to paint two sets of pieces and make your own number discs and find out the tile list for the larger island and the card distribution for more people...oh, probably best to just return one and get the expansion.

Good grief, it's not that hard:

Add 2 of each resource hex and 1 desert
Add 1 of each number disc
Add 1 sheep harbor and 1 3:1 harbor

For the resource cards, add 5 of each resource
For the dev cards, add 6 soldiers and 1 of each other non-VP card

There.
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Wed, 01 Feb 2012 08:53
On page 88 of 352 of Test of Metal, by Matthew Stover http://t.co/bD1eyPqJ
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Tue, 31 Jan 2012 15:32
DAW Hardcover (2012), Hardcover, 288 pages
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Tue, 31 Jan 2012 10:07
On page 50 of 352 of Test of Metal, by Matthew Stover http://t.co/v35r0nuV
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Mon, 30 Jan 2012 19:12
White Wolf Publishing (1997), Paperback, 418 pages
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Mon, 30 Jan 2012 19:12
Galaxy Press (CA) (2004), Paperback, 500 pages
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Mon, 30 Jan 2012 11:18

by Salt-Man Z

I can't recommend Innovation either, though I see why other people enjoy it; for me, there's just way too much stuff you have to account for, and the expansion just exacerbates that problem.

However, I just played Glory to Rome for the first time this weekend—the Cambridge version, two-player—and I absolutely loved it.
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Mon, 30 Jan 2012 10:25
Finished with The Sword of the Lictor, by Gene Wolfe http://t.co/gIAVPqlt
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